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Adobe Flash CS3 Professional: ActionScript 3 Essentials

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Overview If you are already familiar with ActionScript 2 from Flash 7 or 8, our Flash CS3 Professional: ActionScript 3 …


If you are already familiar with ActionScript 2 from Flash 7 or 8, our Flash CS3 Professional: ActionScript 3 Essentials series will help you make the switch with minimum effort with updates about the new changes in naming, syntax and Class structure.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 months).

  • Who is it for?
  • Course Outline:
  • Course Duration:
  • Method of Assessment:
  • Certification:
  • Entry Requirement:
  • Career Path:
  • Presenter Information:
  • Aspiring digital designers
  • Aspiring graphic designers
  • Artists / designers
  • Graduates
  • Marketing professionals
  • Students
  • Job seekers

This course consists of the following modules:

Part 01

  • Module 01: Actionscript Basics
  • Module 02: Intro to Object-Oriented Programming
  • Module 03: Using Dot Syntax
  • Module 04: Building a Flash Site

Part 02

  • Module 01: Controlling Sound with Actionscript
  • Module 02: Using Video with Actionscript
  • Module 03: Creating Custom Classes
  • Module 04: Building with Custom Classes

From the day you purchase the course, you will have 12 months access to the online study platform. As the course is self-paced you can decide how fast or slow the training goes, and are able to complete the course in stages, revisiting the training at any time.

At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed.

Successful candidates will be awarded a certificate for Adobe Flash CS3 Professional: ActionScript 3 Essentials.

Learners must be age 16 or over and should have a basic understanding of the English Language, numeracy, literacy, and ICT.

Learn how to easily make the Flash applications that you use more dynamic after taking this course by being able to use this in enhancing the interactivity and the control effects of the software. A career with bright prospects await you with the completion of this course. According to, some of the key job positions along with the average UK salary per annum you can go for after completing this course will be as follows.

  • Digital Designer - £24,870 per annum
  • Graphic designers - £21,956 per annum
  • Digital media producer - £29,948 per annum
  • Visual Designer - £29,338 per annum
  • Media art - £25,524 per annum

John Ulliman has been working in interactive digital media since 1985 starting out his career on cutting edge applications for computer modeling and animation in the Aerospace industry with a number of companies, including Lockheed Martin and Northrop Grumman. He started his own studio, On The Wave Visual Communications in 1991 providing 2D and 3D graphics and animations for print, video and the web. He has consulted for many software firms in the industry, including Apple, Adobe, Macromedia, Microsoft, AutoDesk, and Alias Wavefront.


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Course Curriculum

Flash CS3 Professional ActionScript 3 Essentials FREE 00:00:00
Part 01
1: Actionscript Basics
1. Looking at Basic Preferences
2. Using the Actions Panel
3. Placing ActionScript
4. Writing Code
5. Understanding Syntax & Error Messages
6. Understanding Variables
7. Datatyping Variables
8. Using Functions
9. Adding an Argument to a Function
10. Creating a Return Function
11. Naming Stage Elements
12. Introducing Dot Syntax
13. Using Functions to Control Movie Clips
1. Understand the Structure of a Reusable Object
2. Defining a Movie Clip Object
3. Understanding Classes
4. Understanding the Inheritance Class
5. Using the Movie Clip Class
6. Using Movie Clip Properties
7. Using Movie Clip Methods
8. Working with the Button Class
9. Creating an Event Handler
10. Assigning Buttons with Reusable Functions
11. Setting Events to a Button Object
12. Using a Click Event with a Movie Clip
13. Working with the Text Field Class
14. Using the Date Class
1. Basic Timeline Controls
2. Using Movie Clip Methods
3. Understanding Dot Syntax
4. Creating Nested Movie Clips
5. Unique Instance Names
6. Setting the Correct Path for Buttons
7. Setting a Path for Other Script Locations
8. Understanding the “This” Keyword
9. Use the “This” Keyword to Control Movie Clips
1. Setting Up Buttons to Go from Black & White to Color
2. Building Custom Buttons Using Movie Clips
3. Add a gotoAndPlay Method to Move a Playhead
4. Adding Frame Labels
5. Setting Up Additional Buttons
6. Adding a Click Event Handler
7. Reusing Click Events
8. Adding “If” Statements
9. Setting Up a Function to Control Visible Properties
10. Adding an “Else If” Statement
11. Using Arrays
12. Using a “For Loop” Structure
13. Using Arrays to Set Up Thumb Clicks
14. Using Arrays to Set Up Thumbnails
15. Final Comments & Credits
Part 02
1. Explaining the Sound Class
2. Loading an External Sound
3. Handling Errors from a Loading Sound
4. Using a Complete Event
5. Setting Up a Stop Button
6. Setting Up a Play Button
7. Setting Up a Pause Button
8. Setting Up a Replay Button
9. Setting Up a Second Sound
10. Adding Functions to a Second Sound
11. Using the Transform Class
12. Using the SoundMixer Class
13. Controlling the Volume Levels
14. Controlling the Volume Loader Bar
1. Review ActionScript 2 with Flash Video Component
2. Flash Video Playback with ActionScript 3
3. Controlling Flash Video with ActionScript 3
4. Setting Up Our Own Controller
5. Applying Additional Controls
6. Customizing UI Elements
7. Creating Your Own Controls
8. Testing the Skin
9. Automatic Closed Captioning
1. Creating an External ActionScript File
2. Adding a Constructor
3. Adding Properties to the New Class
4. Adding Arguments to the New Constructor
5. Adding a Method to the Class
6. Understanding Packages
7. Expanding an Existing Class
8. Attach a Class to a Library Item Using Linkage
9. Using Class to Control the Library Item
10. Adding a Rollover Event
11. Building the Event Handler into the Class
1. Touring the Site
2. Building a Website Class
3. Creating a Set Up Content Method
4. Add a Clear Content Method to Website Class
5. Setting Up a Button Class
6. Creating a Set Up Buttons Method
7. Using Tween & Easing Classes
8. Adding Tween to Zoom Button Class
9. Setting Up Button Clicks
10. Linking the Buttons to the Content
11. Final Comments & Credits

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