FREE INTRODUCTION |
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Flash CS4 Professional New Animation Techniques |
FREE |
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1: MOTION TWEENS & THE MOTION EDITOR |
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1. Creating a Screen Build Animation |
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2. Using Motion Presets |
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3. Modifying a Motion Tween & Creating a Static Frame Span |
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4. Creating a Motion Tween from Scratch |
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5. Adjusting Frame Properties |
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6. Introducing the Motion Editor Panel |
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7. Editing Property Keyframes in the Motion Editor |
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8. Creating Property Keyframes |
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9. Controlling Color Effects |
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10. Using Filters in the Motion Editor |
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11. Finishing Up the Animation |
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2: WORKING WITH EASING CURVES |
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1. Using the Easing Property |
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2. Working with Easing in the Motion Editor Panel |
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3. Creating Easing Curves |
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4. Applying Multiple Simple Eases |
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5. Using a Start and Stop Easing Curve |
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6. Editing Bezier Motion Curves |
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7. Using Periodic Easing Curves |
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8. Using the Sawtooth, Square & Random Easing Curves |
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9. Creating Custom Easing Curves |
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10. Modifying a Motion Preset in the Motion Editor |
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3: WORKING WITH 3D ANIMATION |
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1. Basic 3D Properties |
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2. 3D Rotation & Translation Tools |
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3. Creating a 3D Motion Tween |
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4. Working with 3D in the Motion Editor Panel |
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5. Creating & Using a 3D Motion Preset |
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6. Finishing Up the Animation |
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4: 3D ANIMATION USING ACTIONSCRIPT |
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1. 3D Properties in AS3 |
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2. Animating in 3D |
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3. Setting up Button Controls for Each Axis |
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4. Using 3D in a Tween |
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5. Exploring the Photo Viewer App |
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6. Using 3D for the Viewer Animation |
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5: ANIMATING WITH INVERSE KINEMATICS |
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1. Introducing the Bone Tool |
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2. Animating the Armature |
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3. Editing Bones |
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4. Adjusting Armature & Bone Properties |
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5. Constructing Bones to Animate a Character |
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6. Modifying Bone Joint Properties & Arranging Stacking Order |
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6: USING IK TO CONTROL A SHAPE TWEEN |
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1. Setting Up an IK Shape |
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2. Binding Points to the Bones |
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3. Animating Multiple Shapes |
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4. Credits |
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