Adobe Flash CS4 Professional: New Animation Techniques

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Overview This Flash CS4 Professional: New Animation Techniques series: Guides you through the new 3D properties; This will let you …
  • Overview
  • The benefits of studying with Study 365
  • Course Specialty
  • Who is it for?
  • Course Outline
  • Course Duration
  • Method of Assessment
  • Certificate
  • Entry Requirements
  • Career Path
  • Key job positions
  • Presenter Information
  • This Flash CS4 Professional: New Animation Techniques series:
  • Guides you through the new 3D properties;
  • This will let you control your objects in full 3D space in both the timeline and using ActionScript 3;
  • Plus, learn how to use the new Inverse Kinematics (IK) animation tools;
  • This is for both MovieClips and Shapes.
As you will learn, how the enhanced Motion Tween will change the way you work in Flash forever. It’s much easier and more powerful to work with Motion Tween, plus it includes the new Motion Editor Panel.
You will be introduced to the new and enhanced features of Flash CS4.
  • If you aspire to work in the industry;
  • Or already work as a graphic or digital designer;
  • Then this course is a great career fit for you.
The course is action-packed and comprehensive. It explores key topics such as:
  • Working with motion tweens;
  • Easy curves;
  • And 3D animation.
Further, it is an exciting course for anyone who wants to progress in their career within Adobe Flash.
  • First, learning with Study 365 has many advantages;
  • Second, the course is direct;
  • Third, it adapts to fit in with your lifestyle;
  • Fourth, it is formed by industry experts;
  • Fifth, you receive exact information;
  • Sixth, the latest facts;
  • And seventh, clear materials.
The course includes the following:
  • First, it has narrative learning materials;
  • Second, we deliver everything via a system;
  • Third, learners can access the system at any given time.
  • Aspiring digital designers;
  • Aspiring graphic designers;
  • Artists/designers;
  • Graduates;
  • Marketing professionals;
  • Students;
  • And Job seekers.
This course consists of the following modules:
  1. Motion Tweens & the Motion Editor;
  2. Working with Easing Curves;
  3. Working with 3D Animation;
  4. 3D Animation Using Actionscript;
  5. Animation with Inverse Kinematics;
  6. And Using IK to Control a Shape Tween.
  • First, you will have 12 months of access to your online study platform;
  • Second, it is from the date you purchased the course;
  • Third, the course is self-paced, so you decide how fast or slow the training goes;
  • Fourth, you can complete the course in stages. It is by revisiting the training at any time.
  • First, you will have to submit one assignment at the end of the programme;
  • Second, this has a pass mark of 65%;
  • Third, it is possible to submit the assignment at any time;
  • Fourth, during assignment submission, you need to pay £19. This is for assessment and receiving of the certificate;
  • Fifth, you will receive the results within 72 hours of submission;
  • Sixth, if you pass the assignment, you will receive the certificate within 7-14 days.
Successful candidates will be awarded a certificate. This is in Flash CS4 Professional: New Animation Techniques.
  • First, Learners should be over the age of 16;
  • Second, have a basic knowledge of English;
  • Third, Numerate;
  • Fourth, Literate;
  • And know IT.
  • Once you complete the Adobe Flash CS4 Professional: New Animation Techniques;
  • You will gain a recognised qualification;
  • This will prove your skills and expertise in Adobe Flash CS4.
With this certification, you can gain employment in the desired job role. A more efficient and powerful tool, which will make it much easier for you to work. A career with bright prospects awaits you with the completion of this course.
Given below are some key job positions. These are with the average UK salary per annum. (
  • Digital Designer - £24,870;
  • Graphic Designers - £21,956;
  • Digital Media Producer - £29,948;
  • Visual Designer - £29,338;
  • And Media Art - £25,524.
John Ulliman has been working in interactive digital media since 1985. He began his career on cutting-edge applications for computer modelling and animation. This was in the Aerospace industry with some companies. The companies are Lockheed Martin and Northrop Grumman. He started his own studio, On The Wave Visual Communications in 1991. The studio provides 2D and 3D graphics and animations for print, video and the web. He has consulted for many software firms in the industry. These include Apple, Adobe, Macromedia, Microsoft, AutoDesk, and Alias Wavefront.

Course Curriculum

Flash CS4 Professional New Animation Techniques FREE 00:00:00
1. Creating a Screen Build Animation
2. Using Motion Presets
3. Modifying a Motion Tween & Creating a Static Frame Span
4. Creating a Motion Tween from Scratch
5. Adjusting Frame Properties
6. Introducing the Motion Editor Panel
7. Editing Property Keyframes in the Motion Editor
8. Creating Property Keyframes
9. Controlling Color Effects
10. Using Filters in the Motion Editor
11. Finishing Up the Animation
1. Using the Easing Property
2. Working with Easing in the Motion Editor Panel
3. Creating Easing Curves
4. Applying Multiple Simple Eases
5. Using a Start and Stop Easing Curve
6. Editing Bezier Motion Curves
7. Using Periodic Easing Curves
8. Using the Sawtooth, Square & Random Easing Curves
9. Creating Custom Easing Curves
10. Modifying a Motion Preset in the Motion Editor
1. Basic 3D Properties
2. 3D Rotation & Translation Tools
3. Creating a 3D Motion Tween
4. Working with 3D in the Motion Editor Panel
5. Creating & Using a 3D Motion Preset
6. Finishing Up the Animation
1. 3D Properties in AS3
2. Animating in 3D
3. Setting up Button Controls for Each Axis
4. Using 3D in a Tween
5. Exploring the Photo Viewer App
6. Using 3D for the Viewer Animation
1. Introducing the Bone Tool
2. Animating the Armature
3. Editing Bones
4. Adjusting Armature & Bone Properties
5. Constructing Bones to Animate a Character
6. Modifying Bone Joint Properties & Arranging Stacking Order
1. Setting Up an IK Shape
2. Binding Points to the Bones
3. Animating Multiple Shapes
4. Credits

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