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Overview

Total Training Expression Blend 4: Essentials will teach you to create professional looking interactive user experiences using the latest version of Expression Blend. After becoming familiar with the Expression Blend 4 interface, you’ll cover the basics from getting your application running on the Silverlight platform, to more advanced topics like creating and using custom controls and animation. This training also explores prototyping with SketchFlow, a new set of functionality built into Expression Blend 4 and so much more.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 months).

Who is it for?

  • Graphic designers
  • Videographer
  • Artists
  • Business designers
  • Creatives
  • Designers

Course outline

This course is comprised of the following modules:

  • Module 01: introduction & Tour
  • Module 02: Hello World
  • Module 03: Visual Design
  • Module 04: Working with Layouts
  • Module 05: The Basic of Animations
  • Module 06: Using Resources
  • Module 07: Control Customization
  • Module 08: User Controls
  • Module 09: Working with Data
  • Module 10: Adding Interactivity
  • Module 11: Using Sketchflow

Course Duration:

From the day you purchase the course, you will have 12 months access to the online study platform. As the course is self-paced you can decide how fast or slow the training goes, and are able to complete the course in stages, revisiting the training at any time.

Method of Assessment:

At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed.

Certification:

Successful candidates will be awarded a certificate for Expression Blend 4: Essentials.

Entry Requirement:

Learners must be age 16 or over and should have a basic understanding of the English Language, numeracy, literacy, and ICT. 

Career Path: 

Learn to use the newest Expression Blend version in a highly professional manner and learn how to create diverse user experience which tend to be useful in the corporate world. Initially you will be taught how to familiarise yourself with the interphase offered in this platform, and later on learn how to run the application effectively on Silverlight platform as well. A career with bright prospects await you with the completion of this course. According to www.payscale.uk, some of the key job positions along with the average UK salary per annum you can go for after completing this course will be as follows.

  • Graphic designers – £21,956 per annum
  • Video Editor – £23,994 per annum
  • Videographer – £23,073 per annum
  • Digital Designer – £24,870 per annum
  • 3d Artist – £25,524 per annum
  • Web Designer – £22,921 per annum

Presenter Information:

Dante Gagne is and has been an active member of Expression Blend since its first breakthrough. He is currently the only person teaching the training classes Microsoft offers to its own developers and designers. Additionally, Dante also creates and records materials to help field agents provide the most thorough and comprehensive lessons. Dante’s extensive background and teaching experience makes him a very knowledgeable and reliable trainer.

 

Still not convinced?

Download our course brochure & learn more about this course.

Course Curriculum

Free Introduction
Expression Blend 4 Essentials FREE 00:00:00
1: INTRODUCTION & TOUR
1. Introducing Expression Blend 4 00:00:00
2. A Quick Look at the Blend Interface 00:00:00
2: HELLO WORLD
1. Creating Your First Application 00:00:00
2. Adding Basic Controls to Your First Application 00:00:00
3: VISUAL DESIGN
1. The Basics of Paths 00:00:00
2. Brushes, Shapes, Fills, Strokes & Gradients 00:00:00
3. Convert Shape to Path, Transform Objects & Boolean Operations 00:00:00
4. Working with Images & Clipping Paths 00:00:00
5. Importing Adobe® Photoshop® Layers 00:00:00
6. Modifying Borders 00:00:00
7. Applying, Embedding & Managing Fonts 00:00:00
4: WORKING WITH LAYOUTS
1. The Grid Container 00:00:00
2. Putting Things in the Right Place 00:00:00
3. The StackPanel & ScrollViewer 00:00:00
4. The PathListBox 00:00:00
5: THE BASICS OF ANIMATIONS
1. The Basics of Animation 00:00:00
2. Easing & Keyframes 00:00:00
3. Controlling Animation with Behaviors 00:00:00
4. Tweaking Animation Duration & Timing 00:00:00
5. Tying It All Together 00:00:00
6. Animation Interactions 00:00:00
6: USING RESOURCES
1. Introduction to Resources 00:00:00
2. Resource Scope & What it Means 00:00:00
3. Resource Dictionaries 00:00:00
7: CONTROL CUSTOMIZATION
1. What are Styles? 00:00:00
2. What are Templates? 00:00:00
3. Visual States 00:00:00
4. Transitions, Transition E¬ects& Transition Binding 00:00:00
5. A More Complex Control: The Scroll Bar 00:00:00
6. Unkeyed Resources 00:00:00
8: USER CONTROLS
1. What is a UserControl? 00:00:00
2. Fixing Broken Resources in UserControls 00:00:00
9: WORKING WITH DATA
1. Element to Element Data Binding 00:00:00
2. TwoWay Data Binding 00:00:00
3. Creating a Sample Data Source 00:00:00
4. Data Templates 00:00:00
5. The Master Detail View 00:00:00
10: ADDING INTERACTIVITY
1. Using Events to Create Interaction 00:00:00
2. Using Behaviors to Create Interaction 00:00:00
3. Introduction to the Data Store 00:00:00
4. Adding Conditional Behaviors 00:00:00
11: USING SKETCHFLOW
1. Welcome to SketchFlow 00:00:00
2. The SketchFlow Map & Creating a Prototype 00:00:00
3. The SketchFlow Player 00:00:00
4. Hooking Up Navigation & Component Screens 00:00:00
5. Feedback in Both Directions 00:00:00
6. Using the Data Store & Conditional Behaviors in a Prototype 00:00:00
7. Displaying Data from the Data Store & Multi-State Component Screens 00:00:00
8. SketchFlow Animations 00:00:00
9. Credits 00:00:00

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