Menu

Adobe Flash Catalyst CS5.5: Essentials

0( 0 REVIEWS )
453 STUDENTS
Overview By the time you complete Adobe Flash Catalyst CS5.5: Essentials training: You will understand how to import user interface …
  • Overview
  • The benefits of studying with Study 365
  • Course Specialty
  • Who is it for?
  • Course Outline
  • Course Duration
  • Method of Assessment
  • Certificate
  • Entry Requirements
  • Career Path
  • Key job positions
  • Presenter Information
By the time you complete Adobe Flash Catalyst CS5.5: Essentials training:
  • You will understand how to import user interface designs;
  • It will either be from Photoshop or Illustrator;
  • Know how to create an interactive wireframe in Flash Catalyst;
  • Create and change view state;
  • Skin a user interface with full-fidelity artwork.
  • You will be able to round-trip and edit art;
  • It can be done either in Photoshop or Illustrator;
  • Create interactive components;
  • Define component states, interactions and transitions;
  • Then preview, test and publish your project.
  • First, learning with Study 365 has many advantages;
  • Second, the course is direct;
  • Third, it adapts to fit in with your lifestyle;
  • Fourth, it is formed by industry experts;
  • Fifth, you receive exact information;
  • Sixth, the latest facts;
  • And seventh, clear materials.
The course includes the following:
  • First, it has narrative learning materials;
  • Second, we deliver everything via a system;
  • Third, learners can access the system at any given time.
  • Artists/designers;
  • Aspiring software engineers;
  • IT experts;
  • Students;
  • Graduates;
  • Job seekers;
  • And Aspiring graphic designers.
This course consists of the following modules:
  1. Introducing Adobe Flash Catalyst CS5.5;
  2. Project Basic;
  3. Building Navigations;
  4. Adding Full Fidelity Design;
  5. Animating User Interactions;
  6. Data and Components;
  7. Sound, Video, and Flash Content;
  8. Working with Developers in Flash Builder;
  9. Common Design Scenarios;
  10. Publishing your Project.
  • First, you will have 12 months of access to your online study platform;
  • Second, it is from the date you purchased the course;
  • Third, the course is self-paced, so you decide how fast or slow the training goes;
  • Fourth, you can complete the course in stages. It is by revisiting the training at any time.
  • First, you will have to submit one assignment at the end of the programme;
  • Second, this has a pass mark of 65%;
  • Third, it is possible to submit the assignment at any time;
  • Fourth, during assignment submission, you need to pay £19. This is for assessment and receiving of the certificate;
  • Fifth, you will receive the results within 72 hours of submission;
  • Sixth, if you pass the assignment, you will receive the certificate within 7-14 days.
Successful candidates will be awarded a certificate. This is for Adobe Flash Catalyst CS5.5: Essentials.
  • First, Learners should be over the age of 16;
  • Second, have a basic knowledge of English;
  • Third, Numerate;
  • Fourth, Literate;
  • And know IT.
Use this tool which is highly user-friendly to understand how you can:
  • First, import the user interface designs;
  • Second, it can be done effectively, either from Photoshop or Illustrator;
  • Third, you can learn how to edit the art created;
  • Fourth, edit that by using Photoshop and Illustrator;
  • Fifth, many other different functions will be taught to you;
  • Sixth, you can publish the project you have created once you have previewed it;
  • Seventh, a career with bright prospects awaits you with the completion of this course.
Given below are some key job positions. These are with the average UK salary per annum. (www.payscale.uk).
  • Software Engineer - £35,264;
  • Graphic designers - £21,956;
  • Multimedia Developer - £22,380;
  • Software Engineer/Developer/Programmer - £45,918;
  • And Programme Manager - £34,672.
Tanya is:
  • The owner;
  • Visual communication designer;
  • And education consultant.
This is for Numen Communications Inc. It is based in Ottawa, Canada. Tanya has over 10 years of experience working for companies such as:
  • Macromedia;
  • Adobe;
  • And Apple.
Tanya collaborates with marketing and product teams with the purpose of:
  • Creating world-class education products;
  • Producing curricula;
  • And coming up with learning content.
 

Course Curriculum

FREE INTRODUCTION
Flash Catalyst CS5.5 Essentials FREE 00:00:00
1: INTRODUCING ADOBE FLASH CATALYST CS5.5
1. What is Flash Catalyst CS5.5?
2. Designer/Developer Workflows
3. Using the Project Files
2: PROJECT BASICS
1. Touring the Flash Catalyst Interface
2. Building a New Project Based on an Illustrator® File
3. Layer Organization & Custom Components
4. Creating Resizable Layouts
5. Previewing a Project
3: BUILDING NAVIGATION
1. Editing a Common Button Component
2. Creating a Button Component from Custom Artwork
3. Labeling Components & Creating States
4. Adding Interaction for Navigation
4: ADDING FULL FIDELITY DESIGN
1. Round-Trip Editing & Customizing a Design
2. Skinning Button States & Parts
3. Optimizing Artwork
5: ANIMATING USER INTERACTIONS
1. Adding Fades & Moving Transitions between States
2. Adding Resize & Rotate 3D Transitions
3. Triggering Transitions with an FLV Timer
4. Triggering Animations with Action Sequences
6: DATA & COMPONENTS
1. Placeholder Components
2. Editing Button, Text Input & Check Box Components
3. Customizing Scrollbar & Data List Components
4. Using Non-Editable Flex® Components
5. Tips for Working with Components
7: SOUND, VIDEO & FLASH CONTENT
1. Adding Sound
2. Working with Video
3. Working with Flash Professional SWF Files
8: WORKING WITH DEVELOPERS IN FLASH BUILDER®
1. Designing Components Using Imported Placeholder Skins
2. Creating a Skinnable Component for Use in Flash Builder
3. Working with FXP Files between Flash Builder & Flash Catalyst
4. Working with FXPL Files between Flash Builder & Flash Catalyst
9: COMMON DESIGN SCENARIOS
1. Setting Up a Banner & Navigation Buttons
2. Adding a Video Timer & Interactions for a Timed Banner
3. Setting Up an Image Gallery
4. Laying Out the Images in the Custom Component
10: PUBLISHING YOUR PROJECT
1. Optimizing Files in Your Project
2. Publishing Content for the Browser & as a Desktop Application
3. Online Resources, Help & Community
4. Credits

Students feedback

N.A

Average rating ()
5 Star
4 Star
3 Star
2 Star
1 Star

No Reviews found for this course.

WhatsApp chat