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Learn how to unleash your creative potential with advanced tutorials on the industry’s most advanced authoring environment for creating interactive websites. With the Flash Professional 8 Advanced: ActionScript series, you will learn scripting basics and then dive into how ActionScript works and how and where to include it in your applications.

Learning with Study 365 has many advantages. The course material is delivered straight to you and can be adapted to fit in with your lifestyle. It is created by experts within the industry, meaning you are receiving accurate information, which is up-to-date and easy to understand.

This course is comprised of professional learning material, all delivered through a system that you will have access to 24 hours a day, 7 days a week for 365 days (12 months).

Who is it for?

  • Aspiring web developers
  • Aspiring animators
  • Job seekers
  • Graduates
  • Students

Course Outline:

This course consists of the following modules:

Part 1 – Exploring Actionscript

  • Module 01: Getting started
  • Module 02: Actionscript Syntax & Structure
  • Module 03: Text & Form Handling
  • Module 04: Working on External data
  • Module 05: Animating with Actionscript

Part 2 – Putting Actionscript to work

  • Module 01: Making flash website structures
  • Module 02:Building a Basic game
  • Module 03: More games structures
  • Module 04: Controlling video with Actionscript
  • Module 05: Putting it all together

Course Duration:

From the day you purchase the course, you will have 12 months access to the online study platform. As the course is self-paced you can decide how fast or slow the training goes, and are able to complete the course in stages, revisiting the training at any time. 

Method of Assessment:

At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed. 


Successful candidates will be awarded a certificate for Flash Professional 8 Advanced: ActionScript.

Entry Requirement:

Learners must be age 16 or over and should have a basic understanding of the English Language, numeracy, literacy, and ICT. 

Career Path:

Learn to create some advanced and authoring interactive websites. Enhance your knowledge further in the aspect of Flash and the different capability which will be open to you by taking this course and creating interactive websites. Learn the basics of scripting and also how this software actually works, so that you will obtain a better idea of how to use the application. A career with bright prospects await you with the completion of this course. According to www.payscale.uk, some of the key job positions along with the average UK salary per annum you can go for after completing this course will be as follows.

  • Animator – £24,408 per annum
  • 3D Animator – £24,997 per annum
  • Software Engineer – £35,264 per annum
  • Software developer – £30,782 per annum

Presenter Information:

John Ulliman has been working in interactive digital media since 1985 starting out his career on cutting edge applications for computer modeling and animation in the Aerospace industry with a number of companies, including Lockheed Martin and Northrop Grumman. He started his own studio, On The Wave Visual Communications in 1991 providing 2D and 3D graphics and animations for print, video and the web. He has consulted for many software firms in the industry, including Apple, Adobe, Macromedia, Microsoft, AutoDesk, and Alias Wavefront.

John has been teaching ever since he first picked up a computer, initially on hardware and programming languages, then on technical CAD software, and currently on all the products he uses to make animation magic work. He currently offers training on products for creating 2D and 3D artwork, assembling it into animations and interactive environments, as well as products which help him edit and produce the final work – whether that might be video, TV, CD-ROM, web or print.


Still not convinced?

Download our course brochure & learn more about this course.

Course Curriculum

Free Introduction
Flash Professional 8 Advanced: ActionScript FREE 00:00:00
1. The Trace Function & Comments 00:00:00
2. ActionScript Preferences & the Check Syntax Button 00:00:00
3. The Actions Panel 00:00:00
4. Creating a Variable 00:00:00
5. Identifying & Measuring Movie Clips 00:00:00
6. Accessing the Values of Movie Clip Properties 00:00:00
7. Changing the Properties of Other Movie Clips 00:00:00
8. Adding Dynamic Text & Buttons 00:00:00
9. Using the TextField.text Property of Dynamic Text 00:00:00
10. Best Practices for Working with String & Number Variables 00:00:00
11. Using Script Assist to Attach Script to a Button 00:00:00
12. Keeping Your Script Organized 00:00:00
13. Connecting All the Actions Together 00:00:00
1. Changing the Position and Size of an Object 00:00:00
2. Introducing Dot Syntax 00:00:00
3. Using the Movie Explorer 00:00:00
4. Placing Objects Inside Other Objects Using Paths 00:00:00
5. Comparing Absolute vs. Relative Paths 00:00:00
6. Altering the Parent of an Object 00:00:00
7. Using the Insert a Target Path Tool 00:00:00
8. De.ning Classes, Objects, Properties, Methods, & Events 00:00:00
9. Adding an Event Handler to a Movie Clip 00:00:00
10. Making Things Easier by Declaring Object Types 00:00:00
11. Building a Button 00:00:00
12. Using a Method to Add a Specific Action to a button 00:00:00
13. Understanding the Purpose of Objects e.g. Date 00:00:00
14. Using Various Methods to Obtain Specific Date Data 00:00:00
15. Creating a Named Dynamic Text Field 00:00:00
1. Creating Dynamic Text Fields from Static Text 00:00:00
2. Using ActionScript to Insert Text into a Field 00:00:00
3. Modifying TextField Properties to Size & Wrap Text 00:00:00
4. Overview of Creating Text Fields with ActionScript 00:00:00
5. Creating New Text Fields with ActionScript 00:00:00
6. Changing Text Color with ActionScript 00:00:00
7. Changing Text Properties with a TextFormat Object 00:00:00
8. Using setNewTextFormat, Grouping Scripts & Auto Format 00:00:00
9. Embedding Fonts into a Flash Movie 00:00:00
10. Creating Input Text Fields 00:00:00
11. Retrieving Data from Input Fields 00:00:00
12. Exporting Data to a Website via URL 00:00:00
13. Adding Navigation Between the Form & Home Text 00:00:00
1. Importing Data from a Text File Using a LoadVars Object 00:00:00
2. Accessing Variables in a Text File 00:00:00
3. Setting Up How the Data Displays on Screen 00:00:00
4. Setting Up a Navigation System to Access Variables 00:00:00
5. Introducing Components 00:00:00
6. Setting Parameters & Using ActionScript to Load Lables 00:00:00
7. Using a TextArea Component 00:00:00
8. Linking the ComboBox Data to the TextArea Data 00:00:00
9. Setting Up an XMLConnector to Bring in Data 00:00:00
10. Setting Up a Binding in the Component Inspector 00:00:00
11. Binding an Array of Data to the ComboBox 00:00:00
12. Binding the Description to the ComboBox 00:00:00
13. Assigning the Default Value for the Selected Index 00:00:00
14. Adding Areas & Setting Up Their Bindings 00:00:00
15. Using a Loader Component to Load Graphics 00:00:00
16. Adding Image Loaders for the Sun & Water Indicators 00:00:00
17. Changing Styles with ActionScript 00:00:00
1. Creating Simple Animations with ActionScript 00:00:00
2. Using Buttons to Play & Stop Animations 00:00:00
3. Writing Script to Control the Alpha of a Movie Clip 00:00:00
4. Using a Conditional Statement to Create Smarter Animations 00:00:00
5. Creating a Reusable Function 00:00:00
6. Adjusting the Speed of the Animation 00:00:00
7. Creating Buttons to Fade In & Out 00:00:00
8. Varying the Speed of an Animation 00:00:00
9. Creating & Using Functions 00:00:00
10. Animating with the SetInterval Function 00:00:00
11. Animating with Transitions 00:00:00
12. Animating with the Easing Parameter 00:00:00
13. Adding Tweens to an Animation 00:00:00
14. Comparing Di.erent Methods of Tweening 00:00:00
15. Final Comments & Credits 00:00:00
1. Setting Up a Basic Slide Presentation 00:00:00
2. Masking JPEGs to Use as Background Images 00:00:00
3. Setting Up a Reusable Text Animation 00:00:00
4. Creating New Slide Screens Using Established Layout 00:00:00
5. Adjusting the Text Background to Match the Text 00:00:00
6. Working with Form Screens 00:00:00
7. Creating Buttons Based on ActionScript 00:00:00
8. Using ActionScript to Add Styles to Buttons 00:00:00
9. Using ActionScript to Set Up Button Behaviors 00:00:00
10. Using Tween Classes to Create a Tracking Pointer 00:00:00
11. Using the Go To Slide Method 00:00:00
1. Placing the Button & the Bubble 00:00:00
2. Using the Math Function for Random Placement 00:00:00
3. Using the Duplicate Movie Clip Function 00:00:00
4. Storing the Movement of a Bubble in an “initObject” 00:00:00
5. Making the Bubbles Move Randomly 00:00:00
6. Staying Inside a Frame with Conditional Statements 00:00:00
7. Setting Up a hitTest 00:00:00
8. Rotation, Alpha & Unloading the MovieClips 00:00:00
9. Making the Pin a Dragable Element 00:00:00
10. Creating More Bubbles with “for” Statements 00:00:00
11. Adding a Sound Object 00:00:00
12. Adding the Score & Starting Position of the Pin 00:00:00
1. Setting Up the Key Command 00:00:00
2. Creating Variables & Instances to Control Motion 00:00:00
3. Creating a Function to Listen to Keyboard Commands 00:00:00
4. Using the Attach Move Method 00:00:00
5. Creating an Init Bullet to Shoot from the Gun 00:00:00
6. Removing Unused Movie Clips 00:00:00
7. Creating an Init Function for the Aliens 00:00:00
8. Setting Up the Alien Movement 00:00:00
9. Using the Hit Test Method for Movie Clip Collision 00:00:00
10. Setting Up Sounds & Explosions on Contact 00:00:00
11. Setting Up Hits & Misses 00:00:00
1. Importing Video & Changing Parameters 00:00:00
2. Managing Video Playback Options 00:00:00
3. Accessing the Control Bar & Video Content 00:00:00
4. Building a Control Bar & Customizing Buttons 00:00:00
5. Setting Up a Video Playlist 00:00:00
6. Placing Cue Points in the Video 00:00:00
7. Using Listener Objects to Get Data from a Cue Point 00:00:00
8. Animating Movie Clips to Sync with Cue Points 00:00:00
9. Setting Up Video & XML Files for Closed Captioning 00:00:00
10. Parsing the XML File 00:00:00
11. Setting up a “for” Loop 00:00:00
12. Assigning the Caption Text to the Cue Points 00:00:00
1. Formatting a Slideshow in ActionScript 00:00:00
2. Extracting Data from an XML File 00:00:00
3. Adding Thumbnails into a Flash Movie 00:00:00
4. Perfecting Rollovers with Nesting & Tweening 00:00:00
5. Building a Function to Generalize Script 00:00:00
6. Loading Mulitple Images Using a Single Function 00:00:00
7. Arranging Thumbnail Positions in a Flash Movie 00:00:00
8. Using a SetInterval Function to Animate Images 00:00:00
9. Coordinating Animation with the User’s Mouse Movement 00:00:00

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