Unity 3D is a game engine used to create multi-platform 3D and 2D games for desktops, consoles, mobile devices and websites. Combining high end technology and tools with intuitive and customisable settings, it runs on almost every platform you can think of and is constantly developed and improved by its community of developers. As well as creating games, it also provides features such as ads, analytics, cloud building and multiplayer networking.
Unity 3D is considered as one of the most powerful game engines in the world. It has very convenient features such as versatility and ease to use, and hence, enables developers to seamlessly create games using them. Getting to grips with Unity 3D not only helps you embark on a successful game development career, but also helps keep you up-to date with the trending world. With this Unity 3D – Introduction to Game Development course, you will gain an understanding on how Unity works and serves its purpose in game development. Start off with an introduction as to what Unity 3D is and why you should use it. Then dive into concepts such as manipulating objects, scripting, and compiling. By the time you’ve completed this course, you will have a solid grip on the founding concepts of 3D game development.
With so many commitments in our lives, we may not have the time to learn new skills. The beauty of studying online is that you get to find this balance between your education and your daily commitments
Study 365 offers hundreds of online courses to students across the world. Gaining new skills has never been this easy as many of our courses are open to students with little or no qualifications or previous experience. All the courses are up-to-date, relevant, affordable, and will build on existing expertise or give you a jump-start to a new career. The courses are meticulously designed and equals what is offered in a classroom setting. With a solid reputation that has established and made us made us one of the most trusted and reliable online course providers we offer the most convenient path to gain recognised skills and training that will give you the opportunity to put into practice your knowledge and expertise in your chosen career. You can learn at your own pace at Study 365 and you will be provided with all the necessary material, tutorials, qualified course instructor, narrated e-learning modules, interactive quizzes and free resources which include Free CV writing pack, free career support and course demo to make your learning experience enriching and more rewarding.
The course will be directly delivered to you, and you have 12 months access to the online learning platform from the date you joined the course. The course is self-paced and you can complete it in stages, revisiting the lectures at any time.
At the end of the course, you will have one assignment to be submitted (you need a mark of 65% to pass) and you can submit the assignment at any time. You will only need to pay £19 for assessment and certification when you submit the assignment. You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days if you have successfully passed.
Those who successfully complete the course will be awarded the Unity 3D – Introduction to Game development certificate by CPD & iAP. The qualification will make you valuable to employers, and your motivation at gaining new skills will be recognised.
With this certificate in Unity 3D – Introduction to game development, you can improve your skills and qualifications to stand out as an eligible candidate for various job positions in the game development field. If you are a game development professional looking for a way to progress further in your career, this certificate could be the answer. Following are some of the job positions you can get access to with this course, along with the average UK salary per annum according to https://www.payscale.com/career-path-planner
|1: INTRODUCTION TO UNITY 3D|
|What Unity 3D Is, and Why You Should Use It|
|2: Unity’s Structure|
|3: Manipulating Objects|
|4: Understanding the User Interface|
|Understanding the User Interface|
|5: Our First Script|
|Our First Script|
|6: Finishing Our Script|
|Finishing Our Script|
|7: Compiling Games|
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